{"type":"video","version":"1.0","html":"<iframe width=\"560\" height=\"315\" sandbox=\"allow-same-origin allow-scripts allow-popups allow-forms\" title=\"Testing &#39;glow&#39; on standard Beat Saber shader\" src=\"https://video.genky.duckdns.org/videos/embed/vbLA4gxk4eJocZMWzFMyGz\" frameborder=\"0\" allowfullscreen></iframe>","width":560,"height":315,"title":"Testing 'glow' on standard Beat Saber shader","author_name":"Genova Foxclaw Archives","author_url":"https://video.genky.duckdns.org/video-channels/genova_foxclaw_archives","provider_name":"PeerTube","provider_url":"https://video.genky.duckdns.org","thumbnail_url":"https://video.genky.duckdns.org/lazy-static/previews/c9416e0c-1669-432d-a0f8-7a82d1323015.jpg","thumbnail_width":850,"thumbnail_height":480}